Star Wars: The Last Hope
Sometimes a scroundrel. Maybe a Jedi. Definitely not a snitch.
Attributes: Agility d8, Smarts d6, Spirit d8, Strength d4, Vigor d4
Skills: Guts d6, Knowledge (Criminal Organizations) d6, Persuasion d6, Shooting d8, Fighting d6, Gambling d8, Athletics d5, Notice d4, Healing d4, Force Use d4
Hindrances: Wanted: Minor(Black Sun), Enemy: Major (Black Sun), Cocky
Edges: Force Sensitive, Connections, Scoundrel, Force Trained, Force Adept
Power Points: 10
Force Powers: Healing, Deflect, Surge, Burst
Racial Abilities: N/A
Gear: E-11 Carbine with Targeting Scope, Blaster – Hold Out, Stun Baton, Combat Jumpsuit, Holster – Concealed, ComLink Long Range, Pocket Scrambler, Utility Belt, Credit Chip, All Temp Cloak, Recorder, Vox Box
Mitchell is an ex-Black Sun mercenary. Black Sun wants him dead on account of a nasty rumor that he traded “trade secrets” in exchange for an early release date from Imperial Prison. He has heard whispers that Prince Xizor himself wants “Mitch the Snitch” for “questioning”.